Herald of Death: from Leadership skill, which turns any neutral troops willing to join the Necromancer's army into an appropriate Necropolis unit.haunted mines: from Summoning Magic skill, which provides ghosts to guard mines that the Necromancer claims for their realm.
Lord of the Undead: from Enlightenment skill, which gives a permanent +1 Knowledge, and increases Necromancy skill by 5%.boneward: from Sorcery skill, which decreases damage dealt from Destructive Magic spells to Necropolis units by 20%.The Necromancer class gains bonus from 'Death's Embrace' artifact set: banshee's howl ability decreases the enemy units' morale and luick by additional 2 points, and the hero using this ability wastes 50% less turn.2%: Leadership, Light Magic, Luck, War Machines.8%: Attack, Destructive Magic, Enlightenment, Logistics.Necromancers gain primary skills at these chances: Necromancers dwell in Heresh, and worship Asha in her aspect of the Spider.